#Character Design


  • Collectible Card Game: The Ashragors

    Collectible Card Game: The Ashragors

    Complete Deck Carousel The Context 🃏 This series of Illustrations has been made for a French Customizable Card Game (CCG) named “Guildes”. I have been in charge of the conception and realization of one of the 6 Factions (Houses) of the game named “The Ashragors”. The complete set of cards of this faction counts 54…

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  • Building Stories and Images via Reciprocity-2: “Mister Sunshine”

    Building Stories and Images via Reciprocity-2: “Mister Sunshine”

    The Context 📚 This article is dedicated to a series of 28 practical exercises, one per article, consisting of applying a fluid and organic methodology which is : creating a story from a given visual, then impacting the art direction of the base visual, nuanced by the story thus created. It is an interdependent cycle generating…

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  • Building Stories and Images via Reciprocity-1: “Under my Skin” / “Manque de Peau”

    Building Stories and Images via Reciprocity-1: “Under my Skin” / “Manque de Peau”

    The Context 📚 This article is dedicated to a series of 28 practical exercises, one per article, consisting of applying a fluid and organic methodology which is : creating a story from a given visual, then impacting the art direction of the base visual, nuanced by the story thus created. It is an interdependent cycle generating…

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  • JDR Magazine #57: “You are in an Inn…” Episode 5

    JDR Magazine #57: “You are in an Inn…” Episode 5

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the fifth adventure of the parody of a roleplaying party described in Episode 1. During the previous episode, the adventurers had to face the giant snails guarding the innkeeper’s vegetable garden, after this high feat, it was time to…

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  • JDR Magazine #56: “You are in an Inn…” Episode 4

    JDR Magazine #56: “You are in an Inn…” Episode 4

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the fourth adventure of the parody of a roleplaying party described in Episode 1. During the previous episode, the adventurers negotiated at length to NOT cross the cursed portal which led to the cursed vegetable garden to collect cursed…

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  • JDR Magazine #55: “You are in an Inn…” Episode 3

    JDR Magazine #55: “You are in an Inn…” Episode 3

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the second adventure of a parodic roleplaying party described in the Episode 1. and Episode 2. After having fought an epic battle against a Dish Golem in the kitchen, our heroes are asked by the Innkeeper to go through…

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  • JDR Magazine #54: “You are in an Inn…” Episode 2

    JDR Magazine #54: “You are in an Inn…” Episode 2

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the second adventure of a parodic roleplaying party described in the Episode 1. Since our wannabee adventurers had not enough money to pay their mere meal, they had been forced by the Innkeeper to wash the insane amount of…

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  • JDR Magazine #53: “You are in an Inn…” Episode 1

    JDR Magazine #53: “You are in an Inn…” Episode 1

    The Context 🐲 A famous French roleplaying game magazine commissioned several illustrations from me. Through several episodes, they were representing the adventures and setbacks of a group of adventurous characters (typically Dungeons & Dragons) unable to escape the inn of their first adventure. Art Direction, Style and Synergy of the Commission The tone of the…

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  • Designing Sphinx: the AI which challenges your beliefs

    Designing Sphinx: the AI which challenges your beliefs

    The Context ⭕ In a previous article, I have presented the Art Direction and Narrative Design I created for The Red Team Analysis Society and their artificial intelligence models calibrated specifically to respond to the different stages of early warning ; namely : Pithia, Calvin, Kai, Regina and Aria. Here I present you the Sixth…

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  • Designing the AIs which help to anticipate the Future

    Designing the AIs which help to anticipate the Future

    The Context ⭕ The Red Team Analysis Society recently developed six artificial intelligence models based on the ChatGPT Model and calibrated specifically to respond, among other things, to the different stages of early warning. I was asked to create the Art Direction of the series of characters and to produce a specific Header Design for…

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