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  • JDR Magazine #57: “You are in an Inn…” Episode 5

    JDR Magazine #57: “You are in an Inn…” Episode 5

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the fifth adventure of the parody of a roleplaying party described in Episode 1. During the previous episode, the adventurers had to face the giant snails guarding the innkeeper’s vegetable garden, after this high feat, it was time to…

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  • JDR Magazine #56: “You are in an Inn…” Episode 4

    JDR Magazine #56: “You are in an Inn…” Episode 4

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the fourth adventure of the parody of a roleplaying party described in Episode 1. During the previous episode, the adventurers negotiated at length to NOT cross the cursed portal which led to the cursed vegetable garden to collect cursed…

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  • JDR Magazine #55: “You are in an Inn…” Episode 3

    JDR Magazine #55: “You are in an Inn…” Episode 3

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the second adventure of a parodic roleplaying party described in the Episode 1. and Episode 2. After having fought an epic battle against a Dish Golem in the kitchen, our heroes are asked by the Innkeeper to go through…

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  • JDR Magazine #54: “You are in an Inn…” Episode 2

    JDR Magazine #54: “You are in an Inn…” Episode 2

    The Context 🐲 This illustration has been commissioned by a French roleplaying game magazine. This is the second adventure of a parodic roleplaying party described in the Episode 1. Since our wannabee adventurers had not enough money to pay their mere meal, they had been forced by the Innkeeper to wash the insane amount of…

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  • JDR Magazine #53: “You are in an Inn…” Episode 1

    JDR Magazine #53: “You are in an Inn…” Episode 1

    The Context 🐲 A famous French roleplaying game magazine commissioned several illustrations from me. Through several episodes, they were representing the adventures and setbacks of a group of adventurous characters (typically Dungeons & Dragons) unable to escape the inn of their first adventure. Art Direction, Style and Synergy of the Commission The tone of the…

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  • Book Cover Design: “Gephi for Early Warning”

    Book Cover Design: “Gephi for Early Warning”

    The Context ⭕ This is the cover I created for the “Gephi User’s Manual” titled: “Gephi pour l’Alerte Précoce” Translated from French : “Gephi for Early Warning” is an handful source of training and effective applications of the software Gephi used specifically in the field of Early Warning and Strategic Foresight. It has been used…

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