World Architect • Applications by Theme


World-building isn’t limited to video games. The same creative architecture can transform cinema, publishing, comics, theme parks, branding or even military think tanks.

On this page, you will find thematic applications of my “World Architect” packages – showing how modular universes adapt to any creative field.



Boardgames & Videogames


“Create immersive, systemic universes for players.”

Games are not only mechanics, they are experiences that live through rules, environments, and stories.

My work in video games and board games has shown me the power of combining roles : narrative designer, game designer, level designer, concept artist, and lore builder.

It is in this transversality that I give my best : weaving story and system so that every rule, image, map, and mechanic feels like it belongs to a coherent world. Developers, publishers and studios can rely on me to provide not just isolated ideas, but ecosystems of play that resonate and endure.







Branding & Creative IPs


“When a brand becomes a universe.

As an Art Director and Illustrator, I know how to shape visual identity, but I go further.

I craft universes where brands are not just recognized, but lived. A brand becomes unforgettable when it tells a story : a myth, a set of characters, a conflict, a solution, a world.

I provide the creative frameworks and narrative systems that agencies and marketers can amplify across campaigns and products.







Publishing & Comics


“Turn books and graphic novels into living sagas.”

With over 20 years of experience as illustrator, inker, colorist, and writer, across every style from cartoon to academic, I know the craft inside and out.

But my added value is world architecture : designing characters, arcs, and universes that sustain long-form narratives.

Publishers and artists can build on my frameworks with confidence, because I deliver both structure and artistic depth.







Strategic & Futuristic Scenarios


For think tanks, governments, and corporations.”

My expertise is in narrative simulations : systemic worlds where political, technological, or cultural dynamics collide.

I transform abstract strategy into living scenarios with factions, conflicts, and cascading consequences.

Strategists and analysts bring precision ; I bring coherence, imagination, and the power of worlds that feel real.







Theme Parks & Immersive Experiences


Bring worlds into real life, where visitors become heroes.”

An attraction thrills for a moment, but a story resonates for years.

My role is to provide the narrative skeleton that transforms rides into universes.

I design mythologies, characters, lore, and symbolic structures that architects and engineers can embed in physical space. For every attraction to become part of a living world.







Videos, Films & Television


“Build cinematic universes that create memorable franchises.”

I am not bound by the conventions of the film industry ; my strength lies in story architecture.

I build coherent universes, repair narrative flaws, and create strong structures that screenwriters, directors, and producers can adapt seamlessly for the screen.

My role is to provide the backbone that elevates cinematic storytelling.