World-building isn’t limited to video games. The same creative architecture can transform cinema, publishing, comics, theme parks, branding or even military think tanks.
On this page, you will find thematic applications of my “World Architect” packages – showing how modular universes adapt to any creative field.
If you prefer to browse offers by budget instead, see : World Architect • Premium Universes by Budget.

Boardgames & Videogames
“Create immersive, systemic universes for players.”
Games are not only mechanics, they are experiences that live through rules, environments, and stories.
My work in video games and board games has shown me the power of combining roles : narrative designer, game designer, level designer, concept artist, and lore builder.
It is in this transversality that I give my best : weaving story and system so that every rule, image, map, and mechanic feels like it belongs to a coherent world. Developers, publishers and studios can rely on me to provide not just isolated ideas, but ecosystems of play that resonate and endure.
○ Create immersive, systemic universes for players • see Narrative Design
○ Core gameplay loops and progression • see Game Design & Gamification
○ Concept Art, Character Design and Storyboard • see Illustration
○ UX/UI audit and improvement • see Art Direction and Typography
○ Narrative branching arcs, dialogue systems, quests • see World Design
○ Art Direction & assets bible • see Art Direction
Example package : Legacy Audit (Tailored quote) • Consulting to strengthen an existing game world • Check my Offers by Budget

Branding & Creative IPs
“When a brand becomes a universe.“
As an Art Director and Illustrator, I know how to shape visual identity, but I go further.
I craft universes where brands are not just recognized, but lived. A brand becomes unforgettable when it tells a story : a myth, a set of characters, a conflict, a solution, a world.
I provide the creative frameworks and narrative systems that agencies and marketers can amplify across campaigns and products.
○ Mythology & storytelling woven into branding • see World Design
○ Iconography, typography, and art direction • see Art Direction and Typography
○ Mascot & character design • see Illustration
Example package : The Mini-World (€ 2,500) • Turn a product into a narrative brand • Check my Offers by Budget

Publishing & Comics
“Turn books and graphic novels into living sagas.”
With over 20 years of experience as illustrator, inker, colorist, and writer, across every style from cartoon to academic, I know the craft inside and out.
But my added value is world architecture : designing characters, arcs, and universes that sustain long-form narratives.
Publishers and artists can build on my frameworks with confidence, because I deliver both structure and artistic depth.
○ Mythology and lore foundations • see World Design
○ Illustrated characters, environments, and key scenes • see Art Direction and Illustration
○ Long-term series planning & coherence rules • see Consulting
Example package : The Complete World (€ 5,000) • Perfect for a multi-volume saga • Check my Offers by Budget

Strategic & Futuristic Scenarios
“For think tanks, governments, and corporations.”
My expertise is in narrative simulations : systemic worlds where political, technological, or cultural dynamics collide.
I transform abstract strategy into living scenarios with factions, conflicts, and cascading consequences.
Strategists and analysts bring precision ; I bring coherence, imagination, and the power of worlds that feel real.
○ Disruptive scenario design (Red Team, future threats) • see Narrative Design
○ Wargaming, Gamification or original immersive simulation design • see Game Design & Gamification and Consulting
○ Immersive narratives for military, aerospace, or policy-making • see World Design and Consulting
○ Visualization boards for high-level presentations • see Illustration
Example package : The Visionary Multiverse (Tailored quote) • Strategic world-building on demand • Check my Offers by Budget

Theme Parks & Immersive Experiences
“Bring worlds into real life, where visitors become heroes.”
An attraction thrills for a moment, but a story resonates for years.
My role is to provide the narrative skeleton that transforms rides into universes.
I design mythologies, characters, lore, and symbolic structures that architects and engineers can embed in physical space. For every attraction to become part of a living world.
○ Faction systems and evolving storylines • see World Design
○ Seasonal arcs inspired by TV series and games • see Narrative Design and Consulting
○ Costumes, signage, and immersive props • see Illustration
○ Social media extensions for collective storytelling • see World Design and Consulting
Example package : The Epic Universe (Tailored quote) • Seasonal, evolving world bible • Check my Offers by Budget

Videos, Films & Television
“Build cinematic universes that create memorable franchises.”
I am not bound by the conventions of the film industry ; my strength lies in story architecture.
I build coherent universes, repair narrative flaws, and create strong structures that screenwriters, directors, and producers can adapt seamlessly for the screen.
My role is to provide the backbone that elevates cinematic storytelling.
○ Narrative arcs, factions, and lore adapted for screenplays • see Narrative Design
○ Visual identity, moodboards, and production design • see Art Direction and World Design
○ Character sheets & concept art for casting and pre-production • see Illustration and Art Direction
Example package : The Visionary Multiverse (Tailored quote) • Delivered as a cinematic bible • Check my Offers by Budget








