Narrative Design & Scenarios


Coherence and anticipation

Terrorism of the Future

Terrorism of the Future

Terrorism of the Future

Terrorism of the Future

Unseen Biohazard Menaces

Unseen Biohazard Menaces

Unseen Biohazard Menaces

Unseen Biohazard Menaces

Space Exploration Concerns

Space Exploration Concerns

Space Exploration Concerns

Space Exploration Concerns

Wars of the 21st Century

Wars of the 21st Century

Wars of the 21st Century

Wars of the 21st Century


Narration and Writing are close to Illustration and Design because all these disciplines tell a Story… Depending on its field of application, Narration can deliver its message in an instant (Slogan) or be progressive to bring the reader to immerse himself voluntarily in a well-defined universe (Scenario).

For this, it is necessary – as for the Visual Arts – to fully understand the context that will generate this Story, to understand the client’s request and the paradigm it is supposed to obey :

The 2 requirements of Narration are : Coherence and Anticipation.

And it can be broken down into 3 fields : Fiction, Non-Fiction and Branding.

What matters first, to create a believable and attractive story, is coherence : meaning the system of the narrative universe presented must never contradict itself and that it must verify itself at each moment or with every scene.

In second, this Narration must anticipate the possible development of your story : how a fictional universe will develop? What will be the reactions of the audience targeted by a certain copywriting? What are the invisible potential stakes of a real geopolitical situation?

A realistic context can become incoherent very fast if we have forgotten to anticipate certain variables. And a fiction can develop coherently if we have anticipated all the major variables constitutive of its context.

Coherence defines the Past of your story. Anticipation defines its Future.

I met Jean-Dominique during a call for tenders from the Ministry of the French Armed Forces to set up the Red Team concerning year 2060 threats. I was part of the MinArm team which had to study the viability of the disruptive scenarios that were presented, and those proposed by Jean-Dominique focused on space particularly caught my attention: these took into account these new extreme territories by incorporating clear notions of “Anti-Access/Area Denial” tactical issues as well as the possible extrapolations of terrorist or military threats within this ecosystem.

I was also able to appreciate his relevant interventions and questions during the 2021 Defense Innovation Forum during the presentation of the other Red Team scenarios which focused on a variety of other themes and issues distinct from the space environment.

I found his versatility and his logic interesting, going against the flow of received ideas or preconceptions, while scrupulously respecting the initial problem and context.

Général de Brigade Emmanuel Boiteau – French Airforce and Space Force – Director of the French Center for Strategic Aerospace Studies – CESA (Centre d’études stratégiques aérospatiales) – www.air.defense.gouv.fr/cesa



Why do you need storytelling?

Transcend your Branding

Transcend your Branding

Transcend your Branding

Transcend your Branding

Flourish your Concept

Flourish your Concept

Flourish your Concept

Flourish your Concept

Enhance your Social Networks

Enhance your Social Networks

Enhance your Social Networks

Enhance your Social Networks

Develop your Worlds

Develop your Worlds

Develop your Worlds

Develop your Worlds


Regarding Storytelling and Copywriting. Their practice allows a product, a brand, a franchise, a concept to sincerely incarnate and develop itself beyond the basic frame of reference.

Any storytelling from an adulterated or insincere referencial will only propagate the same negative feelings, which can even be perceived as propaganda or manipulation.

Storytelling is much more about “Who” than about “What”. It’s not your product that speaks to the viewer, it’s the person who conceived it who speaks to the person who receives it.

It is a dialogue of “Who” to “Who” and not of “What” to “Who”.

This is why it is essential to study all the components of your narrative persona :

1. Know yourself.

2. Know your product, brand or concept.

3. Know the audience you are addressing.

4. Establish the Dialogue between the 3 previous points.

Storytelling must lay the foundations for a dialogue and not a stage for a monologue.

And to establish this dialogue, the essence of Storytelling is not to talk only about the qualities of your production, but to talk about the reasons why your production will be useful to your audience, client or consumer.

A consumer, a reader, an observer does not want to be told stories… he wants to be told ONE Story. A heartfelt story that conveys who you are.

I worked with Jean-Dominique as part of a mission for the Ministry of the Armed Forces.
Jean-Dominique is an alchemist of storytelling and a worlds intercessor, equally at ease in geopolitics, quantum physics, astronomy, video games, Medieval and Asian culture…

With humility, empathy, a lot of enthusiasm and creativity, he enters the imagination of the other, bringing his own, in a permanent dialogue.
Jean-Dominique refuses the imposed filters: he explores our world at 360°, with a spiritual and psychological sensitivity, never far from the scientific and the material. He offers visual or narrative transcriptions that bring out new meanings, keys to innovation in different fields.

I highly recommend Jean-Dominique as a narrative guide on this path of innovation and transformation.

Olivia Verger Lisicki – Innovation Catalyst & Coach – Ernst & Young – www.ey.com



What is “Red Teaming”?

Think like your Detractors

Think like your Detractors

Think like your Detractors

Think like your Detractors

Anticipate the future Menace

Anticipate the future Menace

Anticipate the future Menace

Anticipate the future Menace

Create credible Enemies

Create credible Enemies

Create credible Enemies

Create credible Enemies


The concept of “Red Team” was enhanced by the US Army in 2003, to anticipate future surprise attacks following the attacks of 9/11. But the origins of the concept traces back to the 60’s.

To be on the “Red Team” is to think like the enemy.

It means adopting your adversary’s point of view, objectives, culture, way of thinking, ideology, beliefs, fears, etc. It is to no longer project onto the adversary the vision of what you think he is, but it is to become that adversary to think and act as he would.

If we allow ourselves to be blinded by subjective values ​​that we take for granted, true and universal, then we allow ourselves to be surprised by an adversary who will have radically different values.

And when we are surprised, we are vulnerable.

I have already worked for the French army in a context of Red Teaming. But I also apply this method to all fields, in any paradigm requiring the adoption of a radically hostile point of view in order to challenge and test the “camp” that one might defend :

Fiction (Video Game, Comics, Cinema, Literature, etc.) : Conceive enemies and/or a credible threat to give readers/players/viewers a real coherent challenge.

Branding (Storytelling, Copywriting, Visual Identity, etc.) : Who are your detractors? Which flank are you going to expose to such or such contradictory ideology? Is the context favorable to such or such statement?

Nonfiction (Strategic Foresight, Realistic Wargames, Serious Gaming, etc.) : Do you project your own cognitive biases onto the adversary? Do you overestimate or underestimate him? Who really benefits from crime… or war?